Jun. 1st, 2013

geebs: (vain)
Saw Hangover 3 with the usual suspects. Was kinda meh.

So the word on the street is that Karen Gillan has been cast as the main villain in Guardians of the Galaxy. Honestly, I'm not familiar with that portion of the marvel universe (I know who the Guardians are, and that's about it), so I'm kinda stumped as to who the hell she'll be playing.

Speaking of hotties, started watching Orphan Black since its free On Demand until the end of the year. I'm about half way through, and its been pretty good. Kudos to Tatiana Maslany for being able to play so many distinct characters. I said previously that Cosima is the cutest of the clones, but Alison is the most hilarious. (And dang, I love the suburban soccer mom yoga pants)

It was weird to see Sav from Degrassi as a random IT guy, and Emma as random secretary chick, and I totally didn't recognize that one female cop as Bo's mom Aife at first.

ME blather- Roughly 64 Turian soldier waves away from completing Commando mastery. Ended up changing my plan of which characters I was going to use for that, forgoing the Asari for the Turian soldier, since I could use his proximity mines towards the "turian proximity mine use" part of the challenge. Its kinda annoying that they differentiate between geth and turian proximity mine use, but salarian proximity mine use didn't count towards anything.

But yeah, since I could tackle two of the challenges with the turian soldier, decided to go that route. I hadn't played him in a while, but I got the hang of him. Main thing, don't use marksman all the time. I guess it was just habit from ME2 and using it like Adrenaline Rush. Most of the guns are good enough on their own, I only really need to turn on marksman to help take down an atlas or quickly kill a phantom or dragoon before they close in and kill me.

I also got a better handle on proximity mine whilst playing the salarian infiltrator, so I had re-specced my turian soldier to include proximity mine. I has skipped it originally because laying down mines isn't usually my thing. At least in this game. I mean, it was fine for games like MGS, where I'd set up ambushes with the things- lay some mines down, find a good sniper perch, and then after the blast wipe out the survivors. But solo-MP is a little too, intense for such things. There just isn't enough time nor enough good sight lines to lay such traps.

Proximity mine does work well as a makeshift grenade. Fire it at their feet, or the cover they're standing behind, and they should be caught in the radius. Plus, evolving it for "increase damage taken from all sources for X seconds" is pretty useful against atlases- pop the atlas with it, softening it up, then cut loose with the AR until the clip gets low, which should be about the same time the prox mine cool down finishes, then activate marksman to immediately top off the clip and go to town.

Concussive shot does work pretty well against phantoms too. But since Turians can't dodge, phantoms are pretty scary. Its like pop off the concussive shot and just spray and pray in their general direction until you can activate marksman and hope you managed to take them down during the duration. Else, run!

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