(no subject)
Jun. 21st, 2017 07:36 amMore Tekken blather- So I've said one of the harder things about this game is all the moves to memorize. And when I say moves to memorize, I'm not even talking their entire moveset, just a fraction. Because there's too much unless you dedicate yourself solely to one or two characters. Like I'm not even talking about the traditional "special moves" like you see in SF or MK, all b,b+3 or f, d, d/f+punch. There is that, but each attack button does something different depending on which direction button you press, as well as the neutral position. Not to mention combinations of buttons. So that's 10 directions (neutral, f, d/f, d, d/b, b, u/b, u, u/f) and 8 buttons/combinations (LP, RP, LK, RK, LP+RP, LK+RK, LP+RK, LK+RP, LP+LK and RP+RK don't count because those are always throws), that is a lot!
You'll prolly only use around ten to a dozen moves though, but even then, I've only really played ten of the characters, that's more than a 100 things to memorize! I mean, the Mishima dudes have a lot of similarities so in one way that helps. But on the other, so they wouldn't be exact clones with their movesets, they purposely make certain similar sequences have different hit properties.
But yeah, the other thing I'm realizing is, certain characters favor certain tactics. I'm a very defensive player, turtling up until I can find an opening. But some characters require aggressiveness. They're high risk, high reward. And I'm sometimes not bold enough.
Though saying I play defensively is not entirely accurate. Like at the start of the round, I do try to be quicker on the draw. Hit first, hit hard, press the attack. So issue one is if they manage to defend, or worse, counter. THEN I turtle up, looking for an opening. Which works better with some characters than others, because they can retort with some single, high damage moves. Some characters do their damage through a series of quick, lower damage moves. With them, you shouldn't really keep blocking, you should create that opening by going for a counter hit that has higher priority/better frames than the enemy's attack and press the momentum. So where I sometimes make my mistake is playing those latter characters as the former, poking when I should be unleashing a barrage.
Of course the other issue is being out of position, throwing off my timing. Like when I do unleash a barrage and get an enemy down low, I'll knock them too far, and I become less bold, fearing a reprisal if I don't play it safe. And then I end up in the position in the previous paragraph.
Anyways, as I said before, I'm at the point where money is no object, I've almost bought all the good stuff I want. Now most of things I want are things I can only get from a random drop (or heist battle). Like I've reached 100 with Lili, but I think I'm still going to continue playing her until I get the last couple of things. I mean, anyone can get anything, but supposedly you get a better chance of getting a person's stuff if you play them.
Getting to customizations though, one thing I find annoying is it can be annoyingly limited at times. Like stuff for the head slot only works for the default hairstyle. Which makes sense in some cases, as if they're wearing a cowboy hat or beret or knitted cap, their hair is tucked in. So at that point, it doesn't matter what hairstyle you have. But others, there's no reason they can't be compatible. They don't cover the whole head, so why can't I equip a tiara or head band with this or that hairstyle. Its especially annoying in terms of the rainbow and metallic hair- those are just the default hairstyle that either cycles through various color, or silver or gold with a metallic sheen. There's no reason they shouldn't work with anything that works with the default hair, its just the same style, different color.
I'm also annoyed feet and lower body aren't separate. I mean, there are certain lower body clothing styles that wouldn't work with certain shoes, like you shouldn't be able to combine a hakama with thigh high boots. But like sometimes I think this skirt or shorts would fit better with these other shoes.
And I'm frustrated that I have yet to unlock other ki flame colors than green. Because honestly, a person have a blazing flame aura surround them is bad-ass, but when its green, it just makes it seem like they really smell.
You'll prolly only use around ten to a dozen moves though, but even then, I've only really played ten of the characters, that's more than a 100 things to memorize! I mean, the Mishima dudes have a lot of similarities so in one way that helps. But on the other, so they wouldn't be exact clones with their movesets, they purposely make certain similar sequences have different hit properties.
But yeah, the other thing I'm realizing is, certain characters favor certain tactics. I'm a very defensive player, turtling up until I can find an opening. But some characters require aggressiveness. They're high risk, high reward. And I'm sometimes not bold enough.
Though saying I play defensively is not entirely accurate. Like at the start of the round, I do try to be quicker on the draw. Hit first, hit hard, press the attack. So issue one is if they manage to defend, or worse, counter. THEN I turtle up, looking for an opening. Which works better with some characters than others, because they can retort with some single, high damage moves. Some characters do their damage through a series of quick, lower damage moves. With them, you shouldn't really keep blocking, you should create that opening by going for a counter hit that has higher priority/better frames than the enemy's attack and press the momentum. So where I sometimes make my mistake is playing those latter characters as the former, poking when I should be unleashing a barrage.
Of course the other issue is being out of position, throwing off my timing. Like when I do unleash a barrage and get an enemy down low, I'll knock them too far, and I become less bold, fearing a reprisal if I don't play it safe. And then I end up in the position in the previous paragraph.
Anyways, as I said before, I'm at the point where money is no object, I've almost bought all the good stuff I want. Now most of things I want are things I can only get from a random drop (or heist battle). Like I've reached 100 with Lili, but I think I'm still going to continue playing her until I get the last couple of things. I mean, anyone can get anything, but supposedly you get a better chance of getting a person's stuff if you play them.
Getting to customizations though, one thing I find annoying is it can be annoyingly limited at times. Like stuff for the head slot only works for the default hairstyle. Which makes sense in some cases, as if they're wearing a cowboy hat or beret or knitted cap, their hair is tucked in. So at that point, it doesn't matter what hairstyle you have. But others, there's no reason they can't be compatible. They don't cover the whole head, so why can't I equip a tiara or head band with this or that hairstyle. Its especially annoying in terms of the rainbow and metallic hair- those are just the default hairstyle that either cycles through various color, or silver or gold with a metallic sheen. There's no reason they shouldn't work with anything that works with the default hair, its just the same style, different color.
I'm also annoyed feet and lower body aren't separate. I mean, there are certain lower body clothing styles that wouldn't work with certain shoes, like you shouldn't be able to combine a hakama with thigh high boots. But like sometimes I think this skirt or shorts would fit better with these other shoes.
And I'm frustrated that I have yet to unlock other ki flame colors than green. Because honestly, a person have a blazing flame aura surround them is bad-ass, but when its green, it just makes it seem like they really smell.