That's me in the corner
Jul. 25th, 2007 03:27 pmIs it me, or are gaming worlds getting more and more refined in what you can do in them? One need only look at the most recent demos of Assassin's Creed and Metal Gear Solid 4 to see the amount of interaction and freedom you're allowed in these next generation games. I mean, look at the new GTA IV. Well, literally looking, one sees its visually pretty cool. But it seems every iteration of the GTA series lets you do more stuff in the world. The latest additions- new combat system that allows you to take cover like these squad based shooters, the ability to hail cabs to drive you places if you can't be bothered to drive yourself. And it even has its own internet! Looks like they kept the eating/exercising from the previous game as well. Geez, pretty soon the worlds in these games will be close to real life as you can get.
That's fine and all, as long as the world doesn't take precedence over the actual gameplay. I never understood the appeal of Second Life. Interacting in a close to real virtual environment is neat and all, but to what end? To live a second, virtual life? I want action, a story! So in these new games, having a character extremely fleshed out with the ability to do so much (even mundane things!) and a hugely interactive environment is cool and all, just as long as he (or she!) still gets to get into cool adventures. What's the point if you're just gonna sit around and shoot the bull the whole virtual day?
Speaking of games, since geek fun fell through on Sunday, but I was already at
zarathrustra94 and
turdburgler's, C let me try God of War. Now, I have God of War, I just never got around to playing it for some reason. Its definitely a fun game, and I like the amount of ultra violence you can do. Though reading the FAQs, I remembered one of the reasons I was hesitant to start the game. Since the number of enemies is mostly fixed, and even in places where they infinitely spawn, they stop giving red orbs for a while, its entirely possible to not power up everything by the end of the game! cliffV('What's up with that?!') Not being able to reach your maximum potential?! That's total BS! There are tricks though to get enough orbs, which I of course I shall be doing, because not having my character fully maxed out, that's crazy talk! But I'm going to have to bring my memory card over to copy the progress I made Sunday afternoon then finish the game at my leisure at home.
Now, some Harry Potter discussion. So, did Molly Weasley really kill Bellatrix? I mean, Bellatrix's expression echoed Sirius' when the former killer her cousin. So I assume she was to have died. But how? Did Mrs. Weasley use the Aveda Kedavra on her? I know she was mad and all, distraught over Fred's death and Bellatrix almost killing Ginny, but does that justify using an unforgivable curse? I mean, its different from using a gun to defend oneself or one's loved ones, because magic is much more versatile and it seems like you can do more than just kill with it.
I guess Bellatrix, like Voldemort, was too dangerous to live. But even Harry didn't using the Aveda Kedavra on Voldemort to kill him. Still, its supposed to be an extremely evil spell, and to me, even for a mother protecting her cubs, its a little much. I guess there could be other spells, not as instant death as the Aveda Kedavra, but cause enough physical damage to put someone down, even possibly kill. But, the "magic system" in the books, while rich, isn't as fully fleshed out as it could be, so we wouldn't know of them. Of course, since the Aveda Kedavara is instant and painless, it could be argued that its more humane then having your gut sliced open by something like sectumsempra or being immolated by fiendfyre.
That's fine and all, as long as the world doesn't take precedence over the actual gameplay. I never understood the appeal of Second Life. Interacting in a close to real virtual environment is neat and all, but to what end? To live a second, virtual life? I want action, a story! So in these new games, having a character extremely fleshed out with the ability to do so much (even mundane things!) and a hugely interactive environment is cool and all, just as long as he (or she!) still gets to get into cool adventures. What's the point if you're just gonna sit around and shoot the bull the whole virtual day?
Speaking of games, since geek fun fell through on Sunday, but I was already at
Now, some Harry Potter discussion. So, did Molly Weasley really kill Bellatrix? I mean, Bellatrix's expression echoed Sirius' when the former killer her cousin. So I assume she was to have died. But how? Did Mrs. Weasley use the Aveda Kedavra on her? I know she was mad and all, distraught over Fred's death and Bellatrix almost killing Ginny, but does that justify using an unforgivable curse? I mean, its different from using a gun to defend oneself or one's loved ones, because magic is much more versatile and it seems like you can do more than just kill with it.
I guess Bellatrix, like Voldemort, was too dangerous to live. But even Harry didn't using the Aveda Kedavra on Voldemort to kill him. Still, its supposed to be an extremely evil spell, and to me, even for a mother protecting her cubs, its a little much. I guess there could be other spells, not as instant death as the Aveda Kedavra, but cause enough physical damage to put someone down, even possibly kill. But, the "magic system" in the books, while rich, isn't as fully fleshed out as it could be, so we wouldn't know of them. Of course, since the Aveda Kedavara is instant and painless, it could be argued that its more humane then having your gut sliced open by something like sectumsempra or being immolated by fiendfyre.
no subject
Date: 2007-07-25 09:11 pm (UTC)See, I think you're the kind of person who could really love Second Life. You'd just need to find the appropriate community/sim(s) for RPing in. There is no story inherent to Second Life, but there are tons of themed areas and roleplaying groups.
/joe
no subject
Date: 2007-07-25 10:50 pm (UTC)no subject
Date: 2007-07-31 07:22 pm (UTC)/joe