(no subject)
Jun. 18th, 2012 08:08 amWO blather- Decided to try and do a little farming last night for gold abilities. I took Mitsuhide, his daughter (since Gracia has the fortune skill which gives you better drops) and Kojiro. Of course, the only one who ends up with a weapon with a gold ability (echo) ends up being Gracia. At least Echo definitely works for her.
I went down this route because I didn't realize how much cooler the SW character's true musous were over their normal musous, as one of the gold abilities you can put on the weapon is to always do the true musou (normally it only comes out when your health is in the red. Well, that or max out a bond with another character, and if they happen to be near you, there'll be some lightning arcing between you two, meaning you can do a double musou, which I thought was just more damage on their normal musou/the two characters doing their musous at once, I didn't realize in the case of SW characters it activated their true musou).
Which again makes the SW characters "better" than the DW characters. I mean, I mentioned before that the SW characters had more fun movesets, but one advantage the DW characters had were the more interesting musous. The SW characters, its usually, just hit all around them or in front of them a bunch of times in the same animation. But, the true musous add cool, unique animations at the end of their normal musou, which are usually really powerful hits. I've only seen two so far- Nobunaga's (one of the few SW characters whose normal musou is actually cool and fun) at the end of his air dash sword swipes, he stabs into the ground and releases a huge explosion of dark energy, whereas Mitsuhide sheathes his sword and then does a powerful iai-jutsu type strike. While DW characters don't get true musous, I guess one big advantage is that they're not forced to use their entire musou meter when doing a musou attack, so they still have enough on their bar to still do R1 specials, and if they have osmosis, its shorter to try and refill the meter back to full.
Now onto some character commentary:
Nemea- Eh, he's okay. His 2nd costume is cool looking, and he's strong and powerful, but his moves are rather boring. Its like, he and Achilles are solid characters, they're just not nearly as fun to play as the other crossover characters- Joan of Arc, Hayabusa, or Ayane.
Cao Cao- I LOVE his new moveset. His C3 is reminiscent of his old DW3 moveset (though he's attacking in an overhand rather than underhand grip in it), and his new C6 is pretty solid as well, a ground pound, followed by a sidestep and a nice 360 swipe around him, which is good for wading into crowds. I've gained an appreciation for his EX-attack, that volley of ice arrows is great for crowd killing, and fills up the TTA meter fast. And unlike other people who have arrow volleys (like Joan of Arc and Yuan Shao) his are ice arrows, I like having the ability to freeze without having to waste a weapon slot on it, since there are better things to put there.
Also, his R1 special is like shades of Nobunaga- he levitates like Nobunaga, then casts a powerful blast of dark energy. Very cool looking.
Cao Pi- After playing around with him more, yes, his C6 is awesome, particularly for building up the TTA, much as I had expected. As I said before, his C4 is no longer the same as the running attack, its still a jump 360 spin attack, but instead of swiping all around him, its more like one focused jump downward slash followed by another, concentrated in front of him. He also has a nice new C3 as well, which is reminiscent of Musashi's musou. Nice to see that both father and son are more bad-ass in this game.
Masamune Date- Honestly, he doesn't have the best moveset, but osmosis is a must on him, because where he really shines is just spamming his musou over and over. Basically just wade into a crowd of enemies and do his musou (which surprisingly fills the TTA gauge way fast) then just keep doing his C3 (at max osmosis, it should only take two or three times to refill you meusou meter) and once its full, unleash your musou at the next crowd. In any case, his move set is more or less the same as it was in SW2/SW3/the previous WOs, but its still cool looking and fun to use.
Ginchiyo Tachibana- I mentioned before how I had forgotten how much fun she was to play. She has a good mix of power and speed. But of special importance is her C6, the 360 shockwave around her. Its good for getting people off her ass, and if she has absorb or osmosis on her weapon, it doesn't take long to refill her life and musou by quickly spamming that (and quick it is, given her attack speed)
As I've mentioned before, I'm disappointed that a lot of people share their big-stars. Particularly since some weapons are obviously the weapons of particular characters, and other characters don't get a big-star version of their weapon. I mean, I have Ginchiyo using what is obviously Kenshin's big star, and they don't have a big-star of her normal weapon, which sucks, because her lightning bolt looking katana was cool. Same for Xiahou Dun and Kojiro, as I mentioned before. Why can't they have a super version of their scimitar and nodachi, respectively.
Its particularly funny in Xiahou Dun's case, because I had said I had given him the Lord of Hell sword. Which is prolly the baddest looking sword of that class, which is shared with Cao Cao and Nobunaga among others. Obviously Xiahou Dun must have the most bad-ass sword, the Demon King can't not have a sword called "Lord of Hell" (plus the purple-black blade matches his color scheme), and the weapon seemed appropriate for Cao Cao as well, so they're all running around with it
I went down this route because I didn't realize how much cooler the SW character's true musous were over their normal musous, as one of the gold abilities you can put on the weapon is to always do the true musou (normally it only comes out when your health is in the red. Well, that or max out a bond with another character, and if they happen to be near you, there'll be some lightning arcing between you two, meaning you can do a double musou, which I thought was just more damage on their normal musou/the two characters doing their musous at once, I didn't realize in the case of SW characters it activated their true musou).
Which again makes the SW characters "better" than the DW characters. I mean, I mentioned before that the SW characters had more fun movesets, but one advantage the DW characters had were the more interesting musous. The SW characters, its usually, just hit all around them or in front of them a bunch of times in the same animation. But, the true musous add cool, unique animations at the end of their normal musou, which are usually really powerful hits. I've only seen two so far- Nobunaga's (one of the few SW characters whose normal musou is actually cool and fun) at the end of his air dash sword swipes, he stabs into the ground and releases a huge explosion of dark energy, whereas Mitsuhide sheathes his sword and then does a powerful iai-jutsu type strike. While DW characters don't get true musous, I guess one big advantage is that they're not forced to use their entire musou meter when doing a musou attack, so they still have enough on their bar to still do R1 specials, and if they have osmosis, its shorter to try and refill the meter back to full.
Now onto some character commentary:
Nemea- Eh, he's okay. His 2nd costume is cool looking, and he's strong and powerful, but his moves are rather boring. Its like, he and Achilles are solid characters, they're just not nearly as fun to play as the other crossover characters- Joan of Arc, Hayabusa, or Ayane.
Cao Cao- I LOVE his new moveset. His C3 is reminiscent of his old DW3 moveset (though he's attacking in an overhand rather than underhand grip in it), and his new C6 is pretty solid as well, a ground pound, followed by a sidestep and a nice 360 swipe around him, which is good for wading into crowds. I've gained an appreciation for his EX-attack, that volley of ice arrows is great for crowd killing, and fills up the TTA meter fast. And unlike other people who have arrow volleys (like Joan of Arc and Yuan Shao) his are ice arrows, I like having the ability to freeze without having to waste a weapon slot on it, since there are better things to put there.
Also, his R1 special is like shades of Nobunaga- he levitates like Nobunaga, then casts a powerful blast of dark energy. Very cool looking.
Cao Pi- After playing around with him more, yes, his C6 is awesome, particularly for building up the TTA, much as I had expected. As I said before, his C4 is no longer the same as the running attack, its still a jump 360 spin attack, but instead of swiping all around him, its more like one focused jump downward slash followed by another, concentrated in front of him. He also has a nice new C3 as well, which is reminiscent of Musashi's musou. Nice to see that both father and son are more bad-ass in this game.
Masamune Date- Honestly, he doesn't have the best moveset, but osmosis is a must on him, because where he really shines is just spamming his musou over and over. Basically just wade into a crowd of enemies and do his musou (which surprisingly fills the TTA gauge way fast) then just keep doing his C3 (at max osmosis, it should only take two or three times to refill you meusou meter) and once its full, unleash your musou at the next crowd. In any case, his move set is more or less the same as it was in SW2/SW3/the previous WOs, but its still cool looking and fun to use.
Ginchiyo Tachibana- I mentioned before how I had forgotten how much fun she was to play. She has a good mix of power and speed. But of special importance is her C6, the 360 shockwave around her. Its good for getting people off her ass, and if she has absorb or osmosis on her weapon, it doesn't take long to refill her life and musou by quickly spamming that (and quick it is, given her attack speed)
As I've mentioned before, I'm disappointed that a lot of people share their big-stars. Particularly since some weapons are obviously the weapons of particular characters, and other characters don't get a big-star version of their weapon. I mean, I have Ginchiyo using what is obviously Kenshin's big star, and they don't have a big-star of her normal weapon, which sucks, because her lightning bolt looking katana was cool. Same for Xiahou Dun and Kojiro, as I mentioned before. Why can't they have a super version of their scimitar and nodachi, respectively.
Its particularly funny in Xiahou Dun's case, because I had said I had given him the Lord of Hell sword. Which is prolly the baddest looking sword of that class, which is shared with Cao Cao and Nobunaga among others. Obviously Xiahou Dun must have the most bad-ass sword, the Demon King can't not have a sword called "Lord of Hell" (plus the purple-black blade matches his color scheme), and the weapon seemed appropriate for Cao Cao as well, so they're all running around with it