Mar. 27th, 2008

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Youtube wandering of the day: watching videos of suppressed and unsuppressed M4s being fired to hear the difference the sound suppressor makes.

Since I maxed out gracia, toshiie, and kojiro, started working on some older characters. Ooh, which reminds me, Once I get everyone to 70 I can update this table of everyone's max stats that I had made. But since you can change the stats on their 4th and 5th weapons by collecting orbs (well you can change the stats on any weapon, but why would you waste orbs on the weaker ones, particularly since they're somewhat of a chore to get?), the table showing their stats with either of those weapons equipped is defunct.

Haven't played Keiji yet so I don't know what his c5 is like, but Honda's new c5 makes him monstrous! He does a wide Sauron-like wide swing in front of him, which also unleashes three fireballs. What makes it especially broken is not only is it easy to hit with, its unblockable! So basically no enemy officer can really stand up to you, because even when they turtle, that last hit of his c5 still creams them.

Alas, while Honda has been made more powerful, Musashi has been nerfed. Well, its less him being nerfed and more the death element being nerfed. In SW2, it did a crapload of extra damage w/ a chance for insta kill on non-officers. Now though, it still does the insta-kill on peons, but for officers, it just automagically knocks off a percentage of health depending on their lifebar rather than "massive extra damage"- the higher their lifebar, the more life they lose. The problem is, once you get them down to really low health, the percentage they lose from the death effect is minimal. So, their health goes down fast initially, but then they never actually hit 0 until you hit them with some non-element hits because its just continually fractioning their health rather than killing them. Musashi used to be the reaper. Well, he still sorta is, its just that his attack will quickly get them down to a sliver of health instead of outright killing them, and you'll just have to tag them one more time.

Owel, the change in how death element works also ruins Akechi's r1+sq move, that quick iai-jutsu slash that had death element on it. Which sucks, because it was a cool way to finish off enemies! His c9 is pretty cool looking though.
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Been watching Battlestar Galactica s3 on DVD in prep for the start of 4th season next week. I think its fair to say Starbuck's always been kinda a prick and an a-hole. As an aside, is it me, or is it weird to refer to a chick as either of those? I mean, "prick" and "a-hole" sound more like masculine terms, whereas "bitch" is obviously feminine. Her behavior seems more prickish than bitchy. But I digress, holy cow, in s3, could she be a bigger frakking krant?! I guess it didn't really hit me the first time watching the season, but seriously, watching it again, what the hell was up her ass? (And I'm not talking arnal sex!)

Got around to trying Keiji and Oda finally. Keiji's new c5 isn't anywhere near as good as Honda's c5. I mean, its also unblockable, and actually hits 360 around him, but the radius is actually smaller than his other attack strings. I guess its good for getting people out of your face. Oda's c5 is kinda neat, its a grab-type move where he impales an enemy and does an energy drain sort of thing. The most useful aspect of it is that it charges his sword up automagically. It seems a less awkward way to do the sword charge thing than the whole r1+sq way. Unfortunately, the sword is only charged if you impale someone with the sword, and its actually easy to miss with. It kinda sucks that you don't have access to the better versions of Oda's attack strings unless you charge up his sword. At least in WO he had access to them without having to do do any sort of sword charging.

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