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Jun. 22nd, 2012 10:56 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
WO blather- Okay, the more true musous I see of the characters in SW3, the more I think the programmers did not take into account how unbalancing they are compared to those characters not in SW3. I mean, in that game, I assume those were supposed to be the "ultimate" attack, a last ditch effort to save yourself from overwhelming odds when your health is in the red. And doubling the damage and adding flame element to the DW musous, or adding a few more attacks to the end of the non-SW3 SW characters' musou really does not even things out.
Take Kotaro for example, he already had a phenomenal musou to begin with. Well, I'm a fan of the "rushing attack" musous, like he, Gan Ning, Zhang Liao, and Nobunaga have. I mean, its fun to do, and is definitely good for getting out of trouble in a pinch. Of course, the SW chars still have an advantage, because they keep running and carving through their enemies like butter until their musou meter runs out, while Zhang Liao and Gan Ning only rush for a few seconds. But anyways, Nobunaga's true musou, he'll stab into the ground and unleash a big powerful explosion after his musou runs out, which is bad-ass looking. Kotaro on the other hand, after his rush, extends his arm claws and starts spinning around like a blender. Which doesn't do as much instant damage as Nobunaga's, but does constant weaker damage over time that can fill the TTA gauge from empty to full in an instant.
During Rescue at Yi Ling, after the fire attack, I went a long run to rack up a 5000+ combo. I rushed into the fray with Kotaro's musou, which filled the TTA gauge, so I did a triple attack, and since Kotaro has osmosis, between that and the sheer number of enemies getting killed that someone would drop a musou filling item, my musou meter would fill up, so after the triple attack was done, I could immediately go into his musou again, which would refill the TTA gauge immediately, lather, rinse, repeat. I repeated the process at least thrice and just eventually ran out of people to kill.
But yeah, I have both his and Kojiro's weapons set up exactly the way I want them (verity/typhoon/osmosis +10/slay +10/wind +10/absorption +10/agility +10/prosperity +10 for Kotaro, brilliance/typhoon/slay +10/wind +10/absorption +10/agility +10/bolt +10/prosperity +10 for Kojiro, prosperity eventually being replaced with echo once I no longer need to get weapons). Between Kotaro's insane ability to go from musou to triple attack to musou and so forth, and Kojiro's moveset becoming ungodly with brilliance and typhoon, they really are avatars of death, especially given their blood thirsty, murderous attitude.
Take Kotaro for example, he already had a phenomenal musou to begin with. Well, I'm a fan of the "rushing attack" musous, like he, Gan Ning, Zhang Liao, and Nobunaga have. I mean, its fun to do, and is definitely good for getting out of trouble in a pinch. Of course, the SW chars still have an advantage, because they keep running and carving through their enemies like butter until their musou meter runs out, while Zhang Liao and Gan Ning only rush for a few seconds. But anyways, Nobunaga's true musou, he'll stab into the ground and unleash a big powerful explosion after his musou runs out, which is bad-ass looking. Kotaro on the other hand, after his rush, extends his arm claws and starts spinning around like a blender. Which doesn't do as much instant damage as Nobunaga's, but does constant weaker damage over time that can fill the TTA gauge from empty to full in an instant.
During Rescue at Yi Ling, after the fire attack, I went a long run to rack up a 5000+ combo. I rushed into the fray with Kotaro's musou, which filled the TTA gauge, so I did a triple attack, and since Kotaro has osmosis, between that and the sheer number of enemies getting killed that someone would drop a musou filling item, my musou meter would fill up, so after the triple attack was done, I could immediately go into his musou again, which would refill the TTA gauge immediately, lather, rinse, repeat. I repeated the process at least thrice and just eventually ran out of people to kill.
But yeah, I have both his and Kojiro's weapons set up exactly the way I want them (verity/typhoon/osmosis +10/slay +10/wind +10/absorption +10/agility +10/prosperity +10 for Kotaro, brilliance/typhoon/slay +10/wind +10/absorption +10/agility +10/bolt +10/prosperity +10 for Kojiro, prosperity eventually being replaced with echo once I no longer need to get weapons). Between Kotaro's insane ability to go from musou to triple attack to musou and so forth, and Kojiro's moveset becoming ungodly with brilliance and typhoon, they really are avatars of death, especially given their blood thirsty, murderous attitude.