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ME:A blather- Awesome, turns out there are 11 remnant data cores out in the cluster. One of them was in one of the side vaults in Voeld that doesn't show up on the map, but you go there for the "Task: Subjugation" mission. Its weird, because I definitely did that mission already.
So I went down there again, and it was just sitting there on the side, I can't believe I missed that. Also, there's a random group of Kett in that same room, which nets you a whopping 2400 xp each time you beat them. You may have to leave the planet and come back again, but that seems a little less cheap then doing the Kett Base exploit.
But I digress, picking that up completed the task, so now I've done all the pre-final mission quests in the game. Well, except for the "Improved Shield Crafting" on the Nomad task, but as far as I can tell, that's broken for everyone.
Still never figured out what was up with those random Angarans you could convince to join the resistance if Jaal happened to be in your party at the time. But I did finally find all of them in the Voeld Resistance HQ. Like I said, the chick from Kadara and the guy working Annea previously, but I finally found where Orev was. Still not sure if that's all the ones you could recruit, and if that recruitment is from a bugged task that isn't showing up. At the very least, its not anything from the master list of quests.
Anyways, I did beat the game last night. So they said certain people help you in the end if you do the right thing, but it didn't seem all the ones who said they were going to help did. But it was also easy to miss, because there's a section there where a whole bunch of people report in.
People I know helped:
The Pathfinders (Hayjer, Avitus, Vederia)
The Moshae
Evrfa
Tiran Kandros
Sloane Kelly
Birtak
Kalinda
Some Angaran in white armor standing with Evfra, Kandros, and Sloane right outside the entrance to the path to the Archon, who's name wasn't showing up when you stood in front of them, unlike the ones I just mentioned.
The Primus (or rather, I activated the kill code to temporarily disable his ship so he could be all, "Dang, me ship's broken, guess I have to withdraw!" and betray the Archon without being overtly traitorous)
People who were supposed to help, but I didn't notice:
Aneela
Saelen
The ancient AI
There were also random people who talked over the radio, but it went by too fast to recognize their names.
In any case, the last boss was rather frustrating. Not that he was hard per se, but the game was bugging out on the check points. Like it said to go to this point, but I did and nothing would happen until I ran out around like a chicken with my head cut off for a bit. So the fight wasn't progressing like it should've been. In one case, there next point was across a gap which I couldn't traverse. Apparently Sara is supposed to raise platforms with her mind so you can get across.
But, I couldn't actually get her to do that until I jumped into the pit and got teleported back up. I wasn't in any real danger at any point, it was just frustrating that the checkpoints weren't working properly.
Anyways, its cool that you actually still get a bunch of stuff to do after beating the game. Like after you beat the game, there's a bunch of people to talk to on Meridian. And then leaving and coming back, there's more conversations, plus a couple of vendors. Have no idea where Sara ended up though, she's not in my room anymore. So if you can talk to her again, I dunno where.
But yeah, there's actually a bit more content after the "final boss", so that's pretty cool that I still have a bunch to do. I'll prolly have to go around talking to everyone in the damn cluster. Like after finishing the first Meridian mission, that seemed like a significant enough discovery that warranted checking in on the Angara on Aya and Voeld to see what their reaction was. There was new dialogue with the Angaran priestess in the hospital area of Voeld resistance HQ (which makes me think the Angaran on top of that tower in Havarl, actually, I guess even the researchers at the outpost there might have something to say about the discovery as well)
But Aya definitely had a lot of new dialogue. Actually, apparently Evrfa and the mayor lady had a whole lot to say about many of the events during the course of the game, so I actually had a bunch of dialogue to sit through before even getting to the discovery about the Angarans.
So that being the case, I'm guessing everyone has something to say about defeating the Archon and the establishment of the Meridian outpost.
Anyways, with the remnant data cores task completed, I have my "perfect" save to use for future DLC. So there's no reason for me to NG+ it, other than to get a little more research data in order to craft weapons and armor I wouldn't actually use anyways.
I guess I don't have the fusion mod of hovering, but I would never use it anyways, so its not like I'd NG+ just for that. I'm also missing 2 shipmodels, according to the stats page. Which, what's up with that being hidden in the skill section? I mean, its not hidden per se, if you go into skills it says right there to press triangle for stats. But who thinks, "I wonder how many enemies I've killed in melee, or how many passionate dialogue choices I've made?" and thinks to check the skills page? It should have its own section!
One was the one in Spender's apartment, but the way the game presents it, I can't ever take it- Spender stole it, and when you pick it up, Ryder is all, "Well, stealing is wrong, I should put it back!" So how do I justify taking it myself?
I'll have to check on the last one- I think its the Kett fighter, which says you get it from "Sloane's quarters, by Prison" on Kadara. I'm worried you can only get it during that time when Reyes shows you how to sneak in to speak to the guy she had imprisoned and was going to execute. Otherwise, I don't know what I'm missing, since I can't tell what I all have. Like I recognize some things, like the Nexus, Citadel, Normandy, and Tempest, but the others I couldn't tell you what's what for sure, and thus don't know what I have to search for.
In any case, I'm not going to NG+ just for those two ship models either. The only thing I'm worried about is I may be too high level (I'm at Lvl 97) for future DLC, unless they fix the enemy scaling. I guess its not a big deal on normal, enemies just take a little longer to kill. But apparently its a real problem on Insanity.
So I went down there again, and it was just sitting there on the side, I can't believe I missed that. Also, there's a random group of Kett in that same room, which nets you a whopping 2400 xp each time you beat them. You may have to leave the planet and come back again, but that seems a little less cheap then doing the Kett Base exploit.
But I digress, picking that up completed the task, so now I've done all the pre-final mission quests in the game. Well, except for the "Improved Shield Crafting" on the Nomad task, but as far as I can tell, that's broken for everyone.
Still never figured out what was up with those random Angarans you could convince to join the resistance if Jaal happened to be in your party at the time. But I did finally find all of them in the Voeld Resistance HQ. Like I said, the chick from Kadara and the guy working Annea previously, but I finally found where Orev was. Still not sure if that's all the ones you could recruit, and if that recruitment is from a bugged task that isn't showing up. At the very least, its not anything from the master list of quests.
Anyways, I did beat the game last night. So they said certain people help you in the end if you do the right thing, but it didn't seem all the ones who said they were going to help did. But it was also easy to miss, because there's a section there where a whole bunch of people report in.
People I know helped:
The Pathfinders (Hayjer, Avitus, Vederia)
The Moshae
Evrfa
Tiran Kandros
Sloane Kelly
Birtak
Kalinda
Some Angaran in white armor standing with Evfra, Kandros, and Sloane right outside the entrance to the path to the Archon, who's name wasn't showing up when you stood in front of them, unlike the ones I just mentioned.
The Primus (or rather, I activated the kill code to temporarily disable his ship so he could be all, "Dang, me ship's broken, guess I have to withdraw!" and betray the Archon without being overtly traitorous)
People who were supposed to help, but I didn't notice:
Aneela
Saelen
The ancient AI
There were also random people who talked over the radio, but it went by too fast to recognize their names.
In any case, the last boss was rather frustrating. Not that he was hard per se, but the game was bugging out on the check points. Like it said to go to this point, but I did and nothing would happen until I ran out around like a chicken with my head cut off for a bit. So the fight wasn't progressing like it should've been. In one case, there next point was across a gap which I couldn't traverse. Apparently Sara is supposed to raise platforms with her mind so you can get across.
But, I couldn't actually get her to do that until I jumped into the pit and got teleported back up. I wasn't in any real danger at any point, it was just frustrating that the checkpoints weren't working properly.
Anyways, its cool that you actually still get a bunch of stuff to do after beating the game. Like after you beat the game, there's a bunch of people to talk to on Meridian. And then leaving and coming back, there's more conversations, plus a couple of vendors. Have no idea where Sara ended up though, she's not in my room anymore. So if you can talk to her again, I dunno where.
But yeah, there's actually a bit more content after the "final boss", so that's pretty cool that I still have a bunch to do. I'll prolly have to go around talking to everyone in the damn cluster. Like after finishing the first Meridian mission, that seemed like a significant enough discovery that warranted checking in on the Angara on Aya and Voeld to see what their reaction was. There was new dialogue with the Angaran priestess in the hospital area of Voeld resistance HQ (which makes me think the Angaran on top of that tower in Havarl, actually, I guess even the researchers at the outpost there might have something to say about the discovery as well)
But Aya definitely had a lot of new dialogue. Actually, apparently Evrfa and the mayor lady had a whole lot to say about many of the events during the course of the game, so I actually had a bunch of dialogue to sit through before even getting to the discovery about the Angarans.
So that being the case, I'm guessing everyone has something to say about defeating the Archon and the establishment of the Meridian outpost.
Anyways, with the remnant data cores task completed, I have my "perfect" save to use for future DLC. So there's no reason for me to NG+ it, other than to get a little more research data in order to craft weapons and armor I wouldn't actually use anyways.
I guess I don't have the fusion mod of hovering, but I would never use it anyways, so its not like I'd NG+ just for that. I'm also missing 2 shipmodels, according to the stats page. Which, what's up with that being hidden in the skill section? I mean, its not hidden per se, if you go into skills it says right there to press triangle for stats. But who thinks, "I wonder how many enemies I've killed in melee, or how many passionate dialogue choices I've made?" and thinks to check the skills page? It should have its own section!
One was the one in Spender's apartment, but the way the game presents it, I can't ever take it- Spender stole it, and when you pick it up, Ryder is all, "Well, stealing is wrong, I should put it back!" So how do I justify taking it myself?
I'll have to check on the last one- I think its the Kett fighter, which says you get it from "Sloane's quarters, by Prison" on Kadara. I'm worried you can only get it during that time when Reyes shows you how to sneak in to speak to the guy she had imprisoned and was going to execute. Otherwise, I don't know what I'm missing, since I can't tell what I all have. Like I recognize some things, like the Nexus, Citadel, Normandy, and Tempest, but the others I couldn't tell you what's what for sure, and thus don't know what I have to search for.
In any case, I'm not going to NG+ just for those two ship models either. The only thing I'm worried about is I may be too high level (I'm at Lvl 97) for future DLC, unless they fix the enemy scaling. I guess its not a big deal on normal, enemies just take a little longer to kill. But apparently its a real problem on Insanity.